AI Insights · Timothy · June 2025
Top 5 Stickman Games on Android in Kuwait: Q2 2025 Performance
Explore the performance trends of the top 5 Stickman games on Android in Kuwait for Q2 2025, including download rates, revenue, and active user statistics.
In the second quarter of 2025, the Android platform in Kuwait saw interesting trends in the performance of top Stickman games. Here's a detailed look at the numbers provided by Sensor Tower.
Epic Stickman: Idle RPG War from Fansipan Limited showed a fluctuating pattern in weekly revenue, peaking at around $93 in early May and dropping to $12 by mid-May. Downloads saw a notable increase, reaching 67K in late June. Active users grew steadily, starting at 22K in March and rising to 141K by the end of June.
Stickman vs Monster: Idle RPG also from Fansipan Limited, experienced its highest weekly revenue of $70 in May. Downloads decreased over the quarter, with a low of 12K in mid-June. Active users remained relatively stable, hovering around 70K towards the end of June.
Stick War: Legacy by Max Games Studios had sporadic revenue, with peaks like $40 in late April. Downloads were inconsistent, with a significant spike to 245K in late May. Active users showed a declining trend, starting at 444K in March and finishing at 101K by the end of June.
Archery Bastions: Castle War from CASUAL AZUR GAMES maintained low but steady revenue, with most weeks around $5. Downloads fluctuated, peaking at 117K in mid-May. Active user numbers remained strong, starting at 2045K in March and slightly decreasing to 1970K by June's end.
Lastly, Stick Battle Fight by Onegame Studio Global had no revenue after a $67 peak at the end of March. Downloads were relatively stable, with a slight decrease to 33K by the end of June. The active user count saw a gradual decline from 273K in March to 241K in late June.
These insights from Sensor Tower highlight the dynamic nature of game performance metrics in Kuwait, offering a snapshot of user engagement and market trends for these popular Stickman games.